tag:blogger.com,1999:blog-1822504500516645795.post1312718423918201271..comments2023-10-28T05:49:06.504-07:00Comments on ゆがまえ readying the bow: Introduction and explicationUnknownnoreply@blogger.comBlogger5125tag:blogger.com,1999:blog-1822504500516645795.post-87030913252075503352007-08-09T23:48:00.000-07:002007-08-09T23:48:00.000-07:00Aaron -I'm going to post about methodology, at lea...Aaron -<BR/>I'm going to post about methodology, at least briefly, today (09 August 07). I think I can provide a bit of perspective behind why I'm approaching founding a company with a protracted conversation up front.<BR/><BR/>Todd -<BR/>Good to hear from you! It's been way too long since we last talked. Much of our conversation near the end of my engagement with Diamond has stuck with me. It strongly informed the way I approached management in general and had a lot to do with the early evolution of my thinking on this project in particular. I think the collapse of that wing of Diamond was potently instructive for many of us. Sad that is was so painful as well.<BR/><BR/>I think that I can dovetail methodology and target. Or at least start making myself clearer there. I do have a destination in mind.<BR/><BR/><I>Mimesis:</I> I’m familiar with the term, but not in the context of game design. What do you mean?<BR/><I>Ludology:</I> Definitely! I’ve read books and just discovered the eponymous blog. Failure to study the nature of games, toys, and play strikes me as a particularly risky avenue when building a game. I haven’t spoken with my game generating friends about turning their hobby into a product or job, so I haven’t thought about how to formalize any ludologic processes.<BR/><I>Narratology:</I> I have already spend a good piece of time in these waters. I tend to apply the results of investigation here to most every aspect of my life and interactions, either consciously or as an accidental subscriber to one or another attractive narrative form.<BR/><BR/>I’ll also have to write about bread-sharing. I’ve had many well-wishings and hopeful requests along those lines. I take it to mean I’m on the right track. That feeling in particular speaks to my needing to post about it.<BR/><BR/>No time to really reread and edit this if I’m also going to post before midnight. Ya'll are too though provoking!EGVhttps://www.blogger.com/profile/09474649073590471459noreply@blogger.comtag:blogger.com,1999:blog-1822504500516645795.post-65027705775865756862007-08-08T21:11:00.000-07:002007-08-08T21:11:00.000-07:00I am counted among those who call your "Edward." I...I am counted among those who call your "Edward." It is nice to see you taking a thoughtful approach to potential new business endeavors. Your approach seems "organic" if I dare use that word given the focus on computing. My comments initially are queries: What is the target? With game designers potentially in the mix, will you consider aspects of mimesis, ludology, or narratology?<BR/><BR/>At this point I'll just make one other comment. Company comes from "com" = with, and "pani" = bread, literally meaning, sharing bread. May your future company truly be one that emodies the sharing of bread. We all are all too familiar with compaines where someone tries to hoard all the dough.Anonymoushttps://www.blogger.com/profile/14908859730929474376noreply@blogger.comtag:blogger.com,1999:blog-1822504500516645795.post-47262126804991269932007-08-08T17:59:00.000-07:002007-08-08T17:59:00.000-07:00If I understand the gist of what you are going for...If I understand the gist of what you are going for at this point, it seems to me you are searching, intially, for some feedback that will assist in hardening the edges of what must be a fuzzy cornered concept for a core business.<BR/><BR/>I also assume you're looking for the less concrete at this point, and the more amorphous wish list of the dreams from those of us who aspire to do something similarly big with our lives - whether we actually do or not.<BR/><BR/>Working in healthcare, I feel good about what I do for a living - meaning I know that when I leave a physician's side in the operating room, I have a high statistical probibility of improving an individual's quality of life and life expectancy. Warm fuzzies abound.<BR/><BR/>However, that social difference, however enormous for that individual and his/her family, is still restricted to a select group and before long, many forget even who the physician was who treated them (frown in disbelief if you may, this has been studied and documented). I have no problem being anonymous in this process (although I can't say the same for the surgeons, who are generally pissed about it), I only mention this to illustrate the emotionally temporary impact.<BR/><BR/>My wish list would start with my own yearning to create/produce something that makes things better for the many. Maybe a solution impacting safety, productivity, environmental conditions, or even health to stay in the same industry. <BR/><BR/>Idealistic? You bet. But that's where we are at this point in your journey. <BR/><BR/>We have spoken about these things before, my friend, and knowing that you are focused on the concept of a product's quality usurping any client's arbitrary due-dates and healthy work environments, I begin my contributions to this forum with my own list topper that the product or service I provide will impact many lives in a positive manner, either directly or indirectly.Aaron Reiterhttps://www.blogger.com/profile/03984443817131733838noreply@blogger.comtag:blogger.com,1999:blog-1822504500516645795.post-56924385230391715352007-08-07T15:13:00.000-07:002007-08-07T15:13:00.000-07:00Devlen -Thanks for the encouragement. I'll be post...Devlen -<BR/><BR/>Thanks for the encouragement. I'll be posting quite a lot about company purpose and goals. The short version is that I have several ideas that I think are viable, all of which have their own challenges extrinsic of corporate structure. It will definitely be in technology, but I've got several avenues to explore:<BR/>1) I've got a potentially strong partner that would be able to fuel a professional services division,<BR/>2) I have a strong interest in <A HREF="http://en.wikipedia.org/wiki/Haptic" REL="nofollow" TITLE="haptics Wikipedia article">haptic</A>, <A HREF="http://en.wikipedia.org/wiki/Ubiquitous_computing" REL="nofollow" TITLE="ubiquitous computing Wikipedia article">ubiquitous</A>, and <A HREF="http://en.wikipedia.org/wiki/Mobile_devices" REL="nofollow" TITLE="mobile device computing Wikipedia article">ultra-portable</A> computing, and<BR/>3) I know a lot of game designers who haven't the resources or bandwidth to monetize and productize thier brilliant games, and I have some inroads into the mobile device games (and possibly utilities) industry.<BR/><BR/>Thanks also for posting anonymously and then signing your name. It reminded me to disable the anonymous posting function (disabled now, which is a little inconvenient for non-gmail users). I added a wee blurb about why I'm disabling anonymity.<BR/><BR/>-EdwardEGVhttps://www.blogger.com/profile/09474649073590471459noreply@blogger.comtag:blogger.com,1999:blog-1822504500516645795.post-51843067558976267672007-08-06T22:56:00.000-07:002007-08-06T22:56:00.000-07:00So, what will this company do exactly or vaguely? ...So, what will this company do exactly or vaguely? Either way, it sounds like a very exciting time in your life! A very good idea using the blog to bounce ideas off of people.<BR/><BR/>DevlenAnonymousnoreply@blogger.com